Boston Celtics at Charlotte Hornets, Friday, November 6, 2026 · Spectrum Center. We simulated this game 10,000 times before tip-off, every possession drawn from real play-by-play data for this matchup. Most plausible outcome: Celtics 115, Hornets 109.
The likeliest final of 10,000 simulated games: the Celtics won 60% of them, and this is the result closest to both teams' middle scores.
| Q1 | Q2 | Q3 | Q4 | Final | |
|---|---|---|---|---|---|
| BOS | 33 | 39 | 22 | 21 | 115 |
| CHA | 30 | 26 | 29 | 24 | 109 |
Top scorers: Brandon Miller 28, Paul George 23, Dennis Schroder 16, Payton Pritchard 16, Royce O'Neale 16, Derrick White 15
| Player | MIN | PTS | REB | AST | FG | 3PT | FT | STL | BLK | TO |
|---|---|---|---|---|---|---|---|---|---|---|
| Derrick White | 36 | 15 | 1 | 7 | 6-13 | 3-7 | 0-0 | 2 | 2 | 1 |
| Paul George | 28 | 23 | 5 | 3 | 7-13 | 4-7 | 5-6 | 3 | 0 | 4 |
| Neemias Queta | 26 | 12 | 6 | 5 | 5-9 | 0-0 | 2-2 | 1 | 2 | 1 |
| Mitchell Robinson | 19 | 7 | 3 | 1 | 3-5 | 0-0 | 1-2 | 0 | 0 | 0 |
| Jordan Walsh | 11 | 0 | 2 | 0 | 0-1 | 0-1 | 0-0 | 1 | 0 | 0 |
| Payton Pritchard | 32 | 16 | 2 | 2 | 5-14 | 4-11 | 2-2 | 0 | 1 | 0 |
| Hugo Gonzalez | 24 | 9 | 0 | 1 | 3-6 | 2-5 | 1-2 | 1 | 1 | 0 |
| Baylor Scheierman | 22 | 8 | 4 | 4 | 2-12 | 2-5 | 2-2 | 0 | 0 | 2 |
| Sam Hauser | 19 | 13 | 5 | 2 | 5-6 | 3-4 | 0-0 | 1 | 0 | 0 |
| Mike Conley | 11 | 6 | 0 | 1 | 2-3 | 0-1 | 2-2 | 0 | 0 | 0 |
| Luka Garza | 11 | 6 | 4 | 1 | 2-3 | 0-0 | 2-2 | 0 | 0 | 0 |
| Player | MIN | PTS | REB | AST | FG | 3PT | FT | STL | BLK | TO |
|---|---|---|---|---|---|---|---|---|---|---|
| Brandon Miller | 37 | 28 | 4 | 4 | 11-24 | 4-10 | 2-4 | 1 | 0 | 5 |
| Moussa Diabate | 30 | 3 | 13 | 2 | 1-3 | 0-0 | 1-2 | 0 | 1 | 0 |
| Sion James | 25 | 2 | 1 | 2 | 1-2 | 0-1 | 0-0 | 1 | 0 | 1 |
| Naz Reid | 23 | 12 | 7 | 0 | 4-8 | 4-8 | 0-0 | 0 | 0 | 2 |
| Dennis Schroder | 21 | 16 | 3 | 4 | 5-13 | 0-3 | 6-6 | 0 | 0 | 5 |
| Grayson Allen | 31 | 10 | 4 | 6 | 3-8 | 1-5 | 3-4 | 0 | 0 | 3 |
| Coby White | 23 | 8 | 3 | 3 | 3-9 | 1-3 | 1-2 | 0 | 0 | 1 |
| Ryan Kalkbrenner | 20 | 7 | 6 | 3 | 3-4 | 0-0 | 1-2 | 1 | 2 | 2 |
| Royce O'Neale | 17 | 16 | 1 | 1 | 5-7 | 4-6 | 2-2 | 0 | 1 | 0 |
| PJ Hall | 11 | 5 | 1 | 2 | 2-2 | 0-0 | 1-1 | 0 | 0 | 0 |
| Tidjane Salaun | 2 | 2 | 2 | 0 | 1-3 | 0-0 | 0-0 | 0 | 0 | 0 |
Projected pace: 99 possessions each (league 102).
Celtics: Pritchard 30 · White 29 · George 29 · Hauser 24 · Scheierman 24 · Queta 22 · Robinson 19 · Walsh 17 (projected minutes). Out: Jayson Tatum, Devin Carter
Hornets: Miller 30 · Diabate 27 · Reid 27 · Schroder 26 · Allen 26 · James 23 · White 20 · O'Neale 20 (projected minutes). Out: Kon Knueppel, Grant Williams
From three. Hornets take 49% of their shots from deep (the most in the NBA) and hit 35%, worth 1.06 points a shot. Celtics give up 46% of shots from three (the most).
In transition. Hornets get out in transition 3rd-fewest in the NBA. Celtics allow 3rd-fewest fast breaks. A break is worth about 1.47 points a shot at the rim.
Ball security. Celtics turn it over on 14% of possessions (6th-fewest). Hornets force turnovers on 14% (7th-fewest).
George leads the Celtics in scoring in 40% of sims.
George hits 5+ threes in 18%.
Miller leads the Hornets in scoring in 52% of sims.
Reid posts a double-double in 18%.
Miller hits 5+ threes in 26%.
When Hornets hit 16+ threes (39% of sims), they win 58%, up from 40%.
When Celtics hit 17+ threes (35% of sims), they win 79%, up from 60%.
When Hornets commit fewer turnovers than Celtics (27% of sims), they win 59%, up from 40%.
Celtics score 119 a game (last 15). In the sims: 112.2 against this defense.
Hornets score 104.9 a game (last 15). In the sims: 107.9 against this defense.
George: 18.7 pts · 5.2 reb · 4 ast over his last 12. In the sims: 19.3 · 5 · 3.3.
Pritchard: 14.8 pts · 2.8 reb · 4.3 ast over his last 12. In the sims: 16.3 · 2.7 · 5.4.
Miller: 21.6 pts · 4.5 reb · 2.1 ast over his last 12. In the sims: 21.6 · 4 · 2.6.
Reid: 15.8 pts · 7.4 reb · 1.8 ast over his last 12. In the sims: 15.6 · 6.7 · 1.6.
The Celtics win 60% of the 10,000 games.
The sims are not built to beat the spread: on past games the side they favored covered about half the time.
Watch it play out Open the NBA board
Every possession starts from how the last one ended (fast breaks after steals and defensive rebounds); each shooter takes his own shots by zone against what this defense allows, with assists through the real passing network, blocks, steals, offensive rebounds, rest and late-game rotations. Methodology
The most plausible outcome is the likeliest single result of the simulations; it is not a prediction or a guarantee. 21+. Gambling problem? Call 1-800-GAMBLER.