Cowboys vs Colts prediction

Dallas Cowboys at Indianapolis Colts, Sunday, November 8, 2026 · Lucas Oil Stadium. We simulated this game 10,000 times before kickoff, every snap drawn from real play-by-play data for this matchup. Most plausible outcome: Cowboys 20, Colts 19.

Most plausible outcome

Dallas Cowboys20
Indianapolis Colts19

The likeliest final of 10,000 simulated games: the Cowboys won 51% of them, and this is the result closest to both teams' middle scores.

Top performers

How it played out: scoring plays

  1. 1stIND 32-yd field goal 0–3
  2. 1stIND Jones to Allen, 31-yd TD 0–9
  3. 2ndDAL Williams 2-yd TD run 7–9
  4. 2ndIND Jones to Warren, 4-yd TD 7–16
  5. 3rdDAL Williams 1-yd TD run 14–16
  6. 3rdIND 26-yd field goal 14–19
  7. 4thDAL 25-yd field goal 17–19
  8. 4thDAL 32-yd field goal 20–19

Box score

Cowboys passing
PlayerC/ATTYDSTDINTSK
Dak Prescott18/32279010
Cowboys rushing
PlayerCARYDSTD
Javonte Williams15402
Dak Prescott5270
Tyler Goodson5130
Hunter Luepke1-10
Cowboys receiving
PlayerRECTGTYDSTDLNG
CeeDee Lamb1016145055
George Pickens3459021
Ryan Flournoy3334013
Jonathan Mingo1334034
Brevyn Spann-Ford11707
Tyler Goodson02000
Colts passing
PlayerC/ATTYDSTDINTSK
Daniel Jones24/34266204
Colts rushing
PlayerCARYDSTD
Jonathan Taylor20950
DJ Giddens3210
Seth McGowan1120
Daniel Jones3100
Ashton Dulin130
Colts receiving
PlayerRECTGTYDSTDLNG
Keenan Allen810104131
Tyler Warren5750117
Josh Downs6846019
Will Mallory1127027
Laquon Treadwell2326025
Jonathan Taylor231309
Deion Burks01000

The breakdown

  1. The setup

    Colts use play action on 26% of dropbacks (5th-most).

  2. Who's in the sim

    Cowboys: QB Prescott · Lamb 32% of targets · Pickens 21% of targets · Flournoy 18% of targets · Williams 66% of carries

    Colts: QB Jones · Warren 23% of targets · Allen 20% of targets · Downs 19% of targets · Taylor 56% of carries. Back: Warren (missed 2 of 8)

  3. What's mapped in

    • Who is actually playing: this week's starting QB, the injury report, and each player's share in the games he played, so a starter back from injury gets his role back.
    • Each receiver's own target depth and yards after the catch, against this defense's completions, depth and tackling allowed.
    • Each QB's real scramble rate and his blitz splits, against how often this defense blitzes and lets quarterbacks escape.
    • Each runner's lanes (left, middle, right) and what he gets in each, against this defense side by side; the box count he usually sees.
    • Play action, red-zone and goal-line shares, QB sneaks, each coach's 4th-down habit, penalties, kicks, weather and the clock.
    • Game plans that swing like real ones, and a small chance a starter leaves early, so a backup or role player can have his night.
  4. What decides it

    On the ground. Colts average 4.3 yards a carry (11th of 32). Cowboys allow 4.7 (the most).

    Takeaways. Cowboys throw an interception on 2% of passes (7th-fewest). Colts pick off 2% (6th-fewest).

    The pass rush. Cowboys take a sack on 5% of dropbacks (3rd-fewest). Colts get home on 6% (13th of 32), blitzing on 27% of dropbacks.

    Prescott vs the blitz: 6.6 yards a dropback (league 6.1). Colts blitz on 27% of dropbacks (8th-fewest).

    Prescott's pocket: gets the ball out in 2.79 seconds on average, scrambles on 5.0% of dropbacks (league 5.7%).

    Williams to the left: 4.8 yards a carry there (38% of his runs), and Colts give up +0.4 yards a carry on that side.

    Lamb draws 32% of the Cowboys targets and averages 2.8 yards of separation when the ball arrives.

    Jones vs the blitz: 5.3 yards a dropback (league 6.1). Cowboys blitz on 27% of dropbacks (7th-fewest).

    Jones's pocket: gets the ball out in 2.77 seconds on average, scrambles on 4.5% of dropbacks (league 5.7%). Cowboys let quarterbacks escape 16% more often than average.

    Taylor to the left: 4.2 yards a carry there (34% of his runs), and Cowboys give up +0.2 yards a carry on that side.

    Warren draws 23% of the Colts targets and averages 3.4 yards of separation when the ball arrives.

  5. Things you'll notice in the sim

    Lamb leads the Cowboys in receiving yards in 51% of sims.

    Prescott throws for 300+ in 28%.

    Williams runs for 100+ in 25%.

    Williams scores a touchdown in 56%, the likeliest on his team.

    Warren leads the Colts in receiving yards in 35% of sims.

    Jones throws for 300+ in 13%.

    Taylor runs for 100+ in 26%.

    Taylor scores a touchdown in 57%, the likeliest on his team.

  6. What swings it

    When Colts run for 170+ yards (30% of sims), they win 85%, up from 48%.

    When Cowboys run for 140+ yards (28% of sims), they win 86%, up from 51%.

    When Williams runs for 100+ (25% of sims), they win 85%, up from 51%.

  7. Reality check

    Cowboys score 27.4 a game (last 8). In the sims: 25.2 against this defense.

    Colts score 20.1 a game (last 8). In the sims: 24.9 against this defense.

    Prescott: 255.8 pass yds a game (last 8). In the sims: 256.

    Lamb: 7.5 catches, 88.9 yds a game (last 8). In the sims: 6.7, 87.

    Williams: 66 rush yds a game (last 8). In the sims: 75.

    Jones: 192.8 pass yds a game (last 8). In the sims: 226.

    Allen: 5.1 catches, 46.4 yds a game (last 7). In the sims: 4.4, 47.

    Taylor: 76.2 rush yds a game (last 8). In the sims: 76.

  8. The 10,000 vs the market

    The Cowboys win 51% of the 10,000 games.

    Against the spread (DAL −6): the Cowboys cover in 35%.

    Total 51.5: over in 44%.

    The sims are not built to beat the spread: on past games the side they favored covered about half the time.

Watch it play out Open the NFL board

How it works

Every snap uses real plays from the same down, distance and field position, adjusted for this offense against this defense, with weather, penalties, turnovers, kicks and the clock. Methodology

Research, not advice

The most plausible outcome is the likeliest single result of the simulations; it is not a prediction or a guarantee. 21+. Gambling problem? Call 1-800-GAMBLER.