Bills vs Vikings prediction

Buffalo Bills at Minnesota Vikings, Monday, November 9, 2026 · U.S. Bank Stadium. We simulated this game 10,000 times before kickoff, every snap drawn from real play-by-play data for this matchup. Most plausible outcome: Bills 26, Vikings 16.

Most plausible outcome

Buffalo Bills26
Minnesota Vikings16

The likeliest final of 10,000 simulated games: the Bills won 61% of them, and this is the result closest to both teams' middle scores.

Top performers

How it played out: scoring plays

  1. 1stBUF Allen to Coleman, 7-yd TD 6–0
  2. 1stBUF 55-yd field goal 9–0
  3. 2ndBUF Cook 7-yd TD run 16–0
  4. 2ndMIN 54-yd field goal 16–3
  5. 3rdMIN 37-yd field goal 16–6
  6. 3rdBUF Allen 3-yd TD run 23–6
  7. 4thMIN 32-yd field goal 23–9
  8. 4thBUF 32-yd field goal 26–9
  9. 4thMIN Murray to Addison, 28-yd TD 26–16

Box score

Bills passing
PlayerC/ATTYDSTDINTSK
Josh Allen15/23188101
Bills rushing
PlayerCARYDSTD
James Cook18751
Josh Allen12541
Ty Johnson3230
Ray Davis2110
DJ Moore230
Bills receiving
PlayerRECTGTYDSTDLNG
DJ Moore4766019
Keon Coleman4743122
Khalil Shakir2332024
Dawson Knox2221015
Dalton Kincaid1115015
Ty Johnson12606
James Cook11505
Vikings passing
PlayerC/ATTYDSTDINTSK
Kyler Murray20/35168111
Vikings rushing
PlayerCARYDSTD
Kyler Murray7430
Jordan Mason9350
Aaron Jones5140
Jordan Addison120
Vikings receiving
PlayerRECTGTYDSTDLNG
Jordan Addison4748128
T.J. Hockenson4746015
Jauan Jennings2232027
Justin Jefferson372509
Jordan Mason229012
Gavin Bartholomew13808
Aaron Jones44004
Max Bredeson01000

The breakdown

  1. The setup

    Vikings start Kyler Murray, who took 42% of their dropbacks in the games behind these ratings, so their passing numbers lean on his own.

    Vikings blitz on 55% of dropbacks (the most in the NFL).

    Vikings use play action on 28% of dropbacks (2nd-most).

  2. Who's in the sim

    Bills: QB Allen · Shakir 18% of targets · Moore 17% of targets · Kincaid 16% of targets · Cook 58% of carries. Back: Moore (missed 2 of 7)

    Vikings: QB Murray · Jefferson 27% of targets · Hockenson 20% of targets · Addison 20% of targets · Mason 41% of carries. Back: Mason (missed 4 of 7)

  3. What's mapped in

    • Who is actually playing: this week's starting QB, the injury report, and each player's share in the games he played, so a starter back from injury gets his role back.
    • Each receiver's own target depth and yards after the catch, against this defense's completions, depth and tackling allowed.
    • Each QB's real scramble rate and his blitz splits, against how often this defense blitzes and lets quarterbacks escape.
    • Each runner's lanes (left, middle, right) and what he gets in each, against this defense side by side; the box count he usually sees.
    • Play action, red-zone and goal-line shares, QB sneaks, each coach's 4th-down habit, penalties, kicks, weather and the clock.
    • Game plans that swing like real ones, and a small chance a starter leaves early, so a backup or role player can have his night.
  4. What decides it

    After the catch. Bills gain +0.4 yards after the catch vs expected (2nd-best). Vikings allow −0.0 (12th of 32 tackling).

    The pass rush. Bills take a sack on 7% of dropbacks (16th of 32). Vikings get home on 9% (the most), blitzing on 55% of dropbacks.

    Through the air. Vikings complete −0.2 pts more passes than expected (17th of 32). Bills allow −1.8 pts vs expected (5th-least generous).

    Allen vs the blitz: 7.4 yards a dropback (league 6.1). Vikings blitz on 55% of dropbacks (the most).

    Allen's pocket: gets the ball out in 2.89 seconds on average, scrambles on 8.1% of dropbacks (league 5.7%).

    Cook to the left: 5.0 yards a carry there (33% of his runs), and Vikings give up +0.3 yards a carry on that side.

    Shakir draws 18% of the Bills targets and averages 4.0 yards of separation when the ball arrives.

    Murray vs the blitz: 4.1 yards a dropback (league 6.1). Bills blitz on 34% of dropbacks (7th-most).

    Murray's pocket: gets the ball out in 2.88 seconds on average, scrambles on 8.1% of dropbacks (league 5.7%).

    Mason up the middle: 4.0 yards a carry there (25% of his runs), and Bills give up −0.1 yards a carry on that side.

    Jefferson draws 27% of the Vikings targets and averages 3.0 yards of separation when the ball arrives.

  5. Things you'll notice in the sim

    Kincaid leads the Bills in receiving yards in 29% of sims.

    Allen throws for 300+ in 10%.

    Cook runs for 100+ in 31%.

    Cook scores a touchdown in 43%, the likeliest on his team.

    Jefferson leads the Vikings in receiving yards in 43% of sims.

    Murray throws for 300+ in 4%.

    Mason runs for 100+ in 7%.

    Jones scores a touchdown in 35%, the likeliest on his team.

  6. What swings it

    When Vikings run for 140+ yards (32% of sims), they win 73%, up from 38%.

    When Bills run for 170+ yards (30% of sims), they win 90%, up from 61%.

    When Cook runs for 110+ (25% of sims), they win 89%, up from 61%.

  7. Reality check

    Bills score 33.3 a game (last 7). In the sims: 23.5 against this defense.

    Vikings score 20 a game (last 7). In the sims: 19.5 against this defense.

    Allen: 256.1 pass yds a game (last 7). In the sims: 216.

    Moore: 4 catches, 65 yds a game (last 4). In the sims: 2.8, 38.

    Cook: 90.2 rush yds a game (last 8). In the sims: 83.

    Murray: 170.3 pass yds a game (last 6). In the sims: 184.

    Jefferson: 5.1 catches, 62.6 yds a game (last 7). In the sims: 4.6, 54.

    Jones: 65.4 rush yds a game (last 7). In the sims: 43.

  8. The 10,000 vs the market

    The Bills win 61% of the 10,000 games.

    Against the spread (BUF −3.5): the Bills cover in 53%.

    Total 45.5: over in 40%.

    The sims are not built to beat the spread: on past games the side they favored covered about half the time.

Watch it play out Open the NFL board

How it works

Every snap uses real plays from the same down, distance and field position, adjusted for this offense against this defense, with weather, penalties, turnovers, kicks and the clock. Methodology

Research, not advice

The most plausible outcome is the likeliest single result of the simulations; it is not a prediction or a guarantee. 21+. Gambling problem? Call 1-800-GAMBLER.